Index
A C D F G H I L M O P R S T V
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S
- setDead(boolean) - Method in class simulation.PopulationMember
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Set whether this object is dead or not.
- setDna(Dna) - Method in class simulation.PopulationMember
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Set this objects Dna to be different.
- setFitness(double) - Method in class simulation.PopulationMember
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Set fitness value to be different.
- setHeight(int) - Method in class simulation.PopulationMember
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Set render height of this object.
- setNaturalDead(boolean) - Method in class simulation.PopulationMember
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Set natural death of this population member.
- setVector(Vector) - Method in class simulation.Vector
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Set vector values to be equal to other vector.
- setVelocity(Vector) - Method in class simulation.Movable
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Set velocity of the object.
- setWidth(int) - Method in class simulation.PopulationMember
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Set this population member render width.
- setX(double) - Method in class simulation.Vector
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Set value x of this vector.
- setY(double) - Method in class simulation.Vector
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Set value y of this vector.
- simulation - package simulation
- SlowPopulationMember - Class in simulation
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Class describing behaviour of slow PopulationMember.
- SlowPopulationMember(PopulationMember, PopulationMember) - Constructor for class simulation.SlowPopulationMember
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Create new object from crossover of 2 already existing objects.
- SlowPopulationMember(Vector) - Constructor for class simulation.SlowPopulationMember
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Creates new SlowPopulationMember object with given diameters.
- start(Stage) - Method in class simulation.Main
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